HomeAll 12 zones

All 12 Zones

Whack-A-Woke is one continuous left-to-right world rather than a level select. You clear a zone’s quota of woke birds, walk to its right-hand edge, and the next one begins. The left edge is always walled.

#ZoneBirds needed
1Country Farm
Where you learn the face rule. Open sightlines, forgiving quota, the first woke birds and the first activists to convert.
8
2Deep Forest
Cover and clutter. Birds break line of sight behind trees, and the first serious ground shooters appear.
11
3Fishing Lake
A boardwalk crossing over water. Hostile fish below - the one place shooting downward is correct - and birds working the shoreline.
15
4State Park
A protected no-hunting zone. No quota at all, and netting wildlife here costs you points. The level that teaches restraint.
none
5Wild West Desert
Wide open ground with nothing to hide behind. Snipers, aerial pressure and the first heavy vehicles to spike-belt.
22
6Frozen Peaks
Storms. Lightning telegraphs with a sky flicker and a ground ring before it strikes - take cover or shoot the strike down.
26
7Coastal Beach
Water again, plus sustained air traffic. Aircraft here will scatter and carry off the birds you were lining up.
30
8Quiet Suburbs
Phone-zombies. Civilians so absorbed in their screens they must be sprayed with Bibles before they will even look up.
34
9Western Town
Dense street fighting. The tightest space in the game, with shooters on both sides and little room to back off.
38
10Church Camp
Somewhere worth defending, and a deliberate breather - the quota drops before the last two zones.
22
11The Swamp
The heaviest opposition before the finale. Everything the game has taught you, at once.
45
12The White House
The finale. The only purely spiritual confrontation in the game, and the only one won by enduring rather than converting.
75

Quotas shown are for the standard campaign; they scale with the difficulty tier you choose.

The State Park is not a bug

Zone 4 gives you a net and then tells you not to use it. There is no quota, and netting wildlife costs points instead of scoring them. Players regularly assume it is broken the first time they reach it. It is the most deliberate level in the game: having the means does not make it right.

What changes as you go

Playing them in a different order

Reverse mode runs the same twelve zones backwards, starting at the White House — which makes the finale an opening problem instead of a closing one. Survival mode takes a single zone and runs twelve escalating waves in it. See game modes.

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Frequently asked questions

How many levels does Whack-A-Woke have?

Twelve zones, played as one continuous left-to-right world from Country Farm to the White House.

How do you finish a level?

Net the zone's quota of woke birds, then walk to the right-hand edge of the zone. The left edge is walled off.

Why can't I score in the State Park?

Zone 4 is a protected no-hunting zone by design. It has no quota and netting wildlife there costs points rather than scoring them.

What is the last level?

The White House, zone 12. It is the campaign finale and the game's only purely spiritual confrontation.

How many birds do you need in the final zone?

75 in the standard campaign, up from 45 in the Swamp. Quotas scale with the difficulty tier you pick.

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